Blazing Beaks Wiki

The artifact/item exchange system is a core element in the gameplay loop of Blazing Beaks. Picking up and carrying artifacts makes the character weaker or has some other negative effect. Each artifact has its risk value — the higher it is, the bigger negative effect it has. Enemies can drop artifacts and artifacts can be dropped when boss is defeated. Also, there's a chance to loot them from machines. The indicator of the total sum of the risk value carried is shown on the top of the screen in a bar above the coins icon. The number next to the bar shows how many items the player will certainly get when exchanging artifacts in the shop, and the value in the bar shows how much more risk value is still needed to collect for an additional item.
Below, you will find the summary of all artifacts in Blazing Beaks.

Artifacts[]

Artifact Name Risk Value Description Co-op only
Poisoned Spearhead 1.3 Reduces reload speed and fire rate by 40% No
Oblivion Stone 0.3 Takes away your active ability No
Infected Bandages 1.5 -1 HP every time you enter next level unless you have only 1 HP left No
Torn Bag 0.3 Chance to lose 1 coin or/and 1 key every time you enter next level No
Wooden Heart 0.4 −50% chance to loot hearts No
Eye Mask 0.5 Decreases weapon accuracy by 14%. Shot may vary in that range. No
Toxic Substance 0.6 Triples Acid or Toxic Fumes damage for you No
Green Crystal 1.3 -30% weapon damage No
Nettle 1.0 You can't pick up hearts No
Black Potato 0.2 Every time you lose 1 HP you also lose 2 coins No
Monster's Heart 0.5 Every time you pick up a heart you lose 3 coins No
Enemy's Eye 0.9 -40% weapon range No
Broken Lock 0.2 70% chance to break a key on trying to use it No
Orb of Spikes 0.4 You can't pick up keys No
Small Wallet 0.4 You can't pick up coins No
Dagger of betrayal 1.4 Co-op player loses 3 HP instantly Yes
Toy Scanner 0.5 No coin or key drops No
Cracked Clock 0.2 Decreases fade time by half for coins and hearts No
Trap 0.7 Takes away all of your coins permanently No
Venom 0.7 Does not allow you to pick up an ability No
Grappling Hook 0.7 When a player picks up a heart, co-op player loses 1 HP Yes
Toy gun 0.5 Makes co-op players swap their weapons Yes
Coal 0.9 Your projectile's speed is reduced by 50% No
Shackles 0.3 Doubles cooldown time for your active ability No
Bogy Bone 0.7 Reduces your run speed by 30% No
Handcuffs 1.4 If you take damage, co-op player takes damage too Yes
Empty Box 1.0 There will be no weapons to buy in the shop No
Token 0.3 You drop your collected coins on taking damage No
Ice Cube 0.3 Co-op player cannot be revived next time you enter the shop having this artifact Yes
Splinter 1.6 Crow does not accept artifacts from anyone till next area No
Bait 0.5 You take 1 damage every time your active ability is charged unless you have last HP left No
Small Spore 0.4 Acid or toxic fumes do not deal damage to enemies or bosses No
Larva's Tusk 0.8 Random player takes 1 damage Yes
Sand 0.5 No loot from enemies No
Dirty Bubble Gum 0.5 15% chance that your weapon will jam No
Guts 0.7 -1 HP and -1 max HP when leaving uncollected artifacts unless it is your last HP/max HP left No
Dead Slug 1.3 Decreases your run speed, reload speed, fire rate and weapon damage by 25% No
Death 1.8 You die instantly by touching any enemy No
Rope loop 0.6 Uncollected coins make you lose all your collected coins No
Sickle Disk 1.5 On taking damage max HP is removed too No
Cage 0.7 Player with fewer HP cannot shoot Yes
Dead Bug 0.6 When enemy dies not from your shot -3 coins or -1 key if you have no coins left No
Tangled Fingers 1.3 Player cannot shoot while another player is holding fire trigger Yes
Deadly Plant 0.3 Increases amount of acid pools spawned by enemies or bosses No
Invisible Key 0.4 No locked or secret doors. Effective from next level No
Newt's Tongue 0.5 Does not allow you to pick up any artifacts No
Magma 0.5 Increases explosion range by 50% No
Old Slipper 0.5 Increases movement speed for enemies No
Rusted Bolt 1.0 Cannot shoot for 5 seconds after taking damage No
Leech 1.8 Your HP is reduced by half every time you enter next level No
Explosive Gold 0.4 Dropped coins explode on disappearing No
Explosive Heart 0.4 Dropped hearts explode on disappearing No
Goblet of Mire 0.5 Teleports you to the hatch every time you take damage No
Black Matter 2.5 You die instantly Yes
Anomaly 1.6 Reduces fire rate or run speed or weapon damage by entering the next level No
Dust 0.4 Dropped artifacts disappear after 5 seconds No
Paranoia 0.8 Cannot shoot for 7 seconds after you jump out of the hatch No
.--. --- --- .--. 1.1 You lose all artifacts on co-op player's death Yes
Radioactive Donut 1.2 -0.2 risk value on taking damage No
Red Wire 0.6 Teleports players to the hatch if they are too far from each other Yes
Splitter 1.7 Clones all active enemies if you take damage. Effective once per level No
Surprise 2.0 When an enemy is killed by your shot a bomb is thrown at you No
Pocket Ghost 1.5 You will be chased by a deadly ghost in every level No
Red Balloon 0.9 After taking damage all HP above 1 will be dropped as hearts No
Phantom Leaf 1.8 For each bush that you destroy a deadly ghost will appear No
Invisible Heart 0.5 All dropped hearts that are far away from the players will be invisible No
Odd Egg 0.8 An explosive egg will be placed on the hatch after you jump out of it No
Dice 0.9 Newly dropped artifacts will be unknown till picking them up No
Grease 1.7 Reduces reload speed and fire rate by 70% and doubles cooldown time for active ability No

Locked Artifacts[]


Artifact Name Risk Value To unlock Description Co-op only
Horns 1.0 Loop once +50% HP for all the enemies and bosses. Effective from next level No
Hot Coin 1.0 Use coins machine at least once You take 1 damage by touching coins No
Shadow 0.6 Purchase or pick up every single weapon at least once 20% chance to add HP to an enemy instead of dealing damage No
Crutch 1.5 Collect at least 30 Rusted Bolt artifacts Cannot shoot while walking No
Grease 1.7 Die in the shop Reduces reload speed and fire rate by 70% and doubles cooldown time for active ability No
Reaper 0.5 Die to the pocket ghost artifact Levels will not have any bushes to hide against No
Slime 0.9 Kill at least 50 Spark Slug enemies Reduces walking speed every time you enter the next level No
Barbed Wire 1.6 Make Newt boss kill at least 10 Zits with its tongue Enemies deal double damage. Effective from the next level No
Greed 1.1 Have at least 10 artifacts in your possession You lose all artifacts on taking damage No
Scrap 0.3 Die on the first floor of a run There will only be one weapon slot available in the shop No
Slag 0.8 Complete at least one level with 3 Dirty Bubble Gum artifacts in possession Changes your current weapon to a pistol on taking damage No